A WebGL-powered editor for creating mesh gradients, layered effects, and exportable motion — all in the browser.
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Mesh, radial, linear, conic, and plasma gradients — all GPU-rendered in a single WebGL 2 fragment shader at 60fps.
Up to 4 layers with blend modes — normal, multiply, screen, overlay, add. Each layer has independent parameters.
Film grain, noise overlay, chromatic aberration, particles, pixel sorting, reaction-diffusion — all in the shader.
Fluid displacement, ripple waves, vortex swirl. Three physics modes that respond to cursor position and velocity.
Animate any parameter over time. Loop, bounce, or one-shot playback with precise keyframe control.
PNG, CSS, Tailwind config, WebM video, React component, Web Component, iframe embed, or shareable URL.
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. · ˙ · . . · ˙ · . . · ˙ · . Choose mesh, radial, linear, conic, or plasma. Adjust colors, speed, complexity, and scale with real-time preview.
Stack noise, bloom, dither, ASCII, chromatic aberration, particles, and more. Each effect has fine-grained controls.
Grab a PNG, copy CSS, download WebM video, generate a React component, or share a URL. One click.
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No signup, no install, no paywall. Open the editor and start building animated gradients in seconds.